AI Insights · Timothy · July 2024
Top 5 Racing Games in Greece Q2 2024: Performance Overview
Discover the performance trends of the top 5 racing games in Greece for Q2 2024, including download numbers, revenue, and weekly active users.
During Q2 2024, the top 5 racing games in Greece showed varied performance metrics across downloads, revenue, and weekly active users, providing insights into their popularity and user engagement. Below is a detailed look at each game's performance.
Race Master 3D - Car Racing from SayGames Ltd saw notable fluctuations in revenue, peaking at around $50 in the week of April 8 but dipping to approximately $4 by April 22. Downloads for this app showed a general upward trend, starting at 3.7K in the first week of April and reaching 5.5K by the end of June. Weekly active users remained relatively stable, with a slight increase from 30.9K at the beginning of April to 32K by the end of June.
Real Car Driving: Race City 3D by Botanica Global had no reported revenue for the quarter. Downloads peaked at 6.5K in the week of May 20 before falling to zero by the last week of June. Weekly active users also experienced a peak in mid-May, reaching 10.8K, but saw a decline to 5.5K by the end of the quarter.
Car Race 3D: Car Racing from Zego Studio showed a spike in revenue in mid-May, reaching $110, but revenue dropped to minimal levels afterward. Downloads steadily increased from 1.1K in early April to 3.1K by the end of June. Weekly active users saw a consistent rise, beginning at 3.2K in early April and climbing to 6.7K by the end of the quarter.
Bridge Race by Supersonic Studios LTD had minimal revenue throughout the quarter, with occasional small spikes. Downloads fluctuated, peaking at 3.9K in the week of May 6 and stabilizing around 2.5K by the end of June. Weekly active users for this game saw a peak in early May at approximately 16.5K, with a slight decline to 13.1K by the end of the quarter.
Driving Real Race City 3D by Bacon studio did not report any revenue during this period. Downloads were highest at the beginning and end of the quarter, with 5.5K in early April and 4.6K in late June, though there were significant drops in between. Weekly active users showed consistent growth, starting at 17.8K in early April and reaching 25K by the end of June.
These insights are derived from Sensor Tower data, providing a comprehensive view of the racing game market in Greece for Q2 2024. For more detailed analytics and insights, visit Sensor Tower.